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Old Oct 15, 2008, 07:07 AM // 07:07   #1
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Default In search of [your help] for my Derv, 20k prize.

Welcome, to my personal thread for my Dervish & her build search

I tried something like this on guru before, but failed horribly. I suppose I did not give enough information as to what I wanted, this is quite long, so to entice you guys, there will be prizes.

Read on to find out more.

About me & what I’m looking for;

I’ve played guild wars for approximately a year straight; have played all characters from monk to tank & nuke, but have only found Monk & Assassin to be the most viable.

Cut down to 3-4 characters, and trying to deck out my dervish. But before I deck out any character, I make 3-4 builds that I will LOVE to play. Dervishes? Aren’t really my thing. Let alone dervish builds. Sure, I’ve seen all the normal builds people always use. But have yet to see something unique & viable. Me? I PVP some, but I am NOT looking for PVP builds, I have made those for my dervish. I am strictly looking for PVE builds.


What I don’t like;

• Forms(Avatars) I like to look at my character when I play.

• The two elite scythe attacks[wounding strike, reapers sweep] (Unless used in a way I might have never seen before)
• Leveling up multiple titles to use a build
I love PvE only skills if they are useful, and most of the time greatly powered, but leveling hard titles or (multiple titles) will get annoying. Please (obviously) limit your PVE only skill use per build to 3 (since its all you can put in), and please, do NOT have me get a title over r6 (r4 kurzick/luxon) to be USEABLE. Also, please do not have me have to max more than one or two titles over r6 to be useable.
• Things I’ve seen before. Don’t give me PVX builds, or common builds. I want unique, builds that make me think. I am not asking for a super build that impossible to create, or some secret hidden build, I want a build not many people have thought of using, or thought of it being useful.
• Using the dervish as a tank and/or pure self healer. These are the only builds I’ve been able to see. I have made derv healers, but not affective PVE derv healers.

You may;

• Use PVE Skills [Read above]
• Design the build to be around any secondary character
• Use any type of weapon
• Have it be anything [interrupter,damage,condition spam] Please no TANKS.


Requirements;

• Follow what has been said above
• Energy management/and or adrenal management for your build
• Unique builds are appreciated & desirable, things I never would have thought of, but please don’t make me a 55 PVE derv.

I would much rather prefer a build that only a dervish could make viable, or a build that favors dervish, else I could make a PVE build that could go on any character based around summoning and stuff. Please make a dervish build, so when i play my dervish, im really playing a dervish.



Need to know more to make me my perfect build? Read below.

To make a build I’d like, you probably need to know what I usually do in the game.
Firstly, I have all three campaigns. Secondly, I don’t PUG & only go with heroes + my friends and + their heroes

We usually hm/nm uw/fow/dungeons including orr, ooze, and slavers.

My derv will also normally have judges insight on itself; no earth/cold/etc changes in weapon PLEASE.

We usually bring;
Two damage dealers [us]
N/mo Supportive BLOOD
Me/N Interr/Blood
N/mo Supportive BLIND CURSES [not physical support curse]
N/RT & Mo/me and/or RT/mo Hero healers
Optional; Smiters for hard hitting areas that are susceptible to HOLY damage.


First prize is 20,000g (20k) in game gold.
Second prize is 5,000 (5k) in game gold.
These go to the people who have made the best builds.

Time allotted; til I find my build(s) & test them.

Thank you, thank you, thank you. ; Angie

I will search forever if i have to, but i am CONFIDENT that there is a dervish build out there for me.
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Old Oct 15, 2008, 09:32 AM // 09:32   #2
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I play my derv more than any other character. No idea how original this is, probably not especially but it’s one of my favourite non-tank, non caster Derv builds.

D/no class

Scythe Mastery 12 +1 +1
Earth Prayers 12 + 3

Victorious Sweep
Eremites attack
Mystic Sweep
Zealous sweep
Heart Of Fury
Aura Of Holy Might
I Am The Strongest
Vow Of Strength (E)

Runes
Superior Vigor, Major Scythe, Sup Earth Prayers, Attunement/Vitae as you like.
Insig
Survivor, Radiant or Windwalker insignia as takes your fancy.

I also run a Zealous 15^50 +30 scythe.

Variants:
Swap out HoF for Asuran Scan (for Boss takedowns)

Go D/W
Swap out HoF for Signet of Strength (for even more damage).
Swap out one of the scythe attacks for wild blow (critical hit + stance removal).
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Old Oct 15, 2008, 11:59 AM // 11:59   #3
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Quote:
Originally Posted by Abnormai
What I don’t like;

• Forms(Avatars) I like to look at my character when I play.

• The two elite scythe attacks[wounding strike, reapers sweep] (Unless used in a way I might have never seen before)

no earth/cold/etc changes in weapon PLEASE.
They're used to own face. And seeing as how you want to play "Two damage dealers [us]", you're kinda shooting yourself in the foot by wanting to avoid Avatar of Lyssa/Wounding/Reaper's.

Seeing as how you have a Curses nec which probably has Enfeebling Blood, Vow of Strength is also ruled out. Edit: You also have "N/mo Supportive BLOOD" conflicting with "derv will also normally have judges insight on itself" and with AoHM which I think is too good a skill to pass up : /.

So it boils down to a handful pile of shit:
Onslaught
Attacker's Insight
Chilling Victory
Mystic Sweep
Victorious Sweep/Wild Blow
Aura of Holy Might
Save Yourselves
Asuran Scan/Pious Assault

Max Scythe, 12 Wind, 6 Mysticism. If you can manage, use Pious Assault on Attacker's Insight's last effect.

Last edited by Perfected Shadow; Oct 16, 2008 at 01:59 AM // 01:59..
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Old Oct 15, 2008, 12:29 PM // 12:29   #4
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Wounding Strike (E)
Mystic Sweep
Lyssa's Assault (or Victorious Sweep or attack of choice)
Asuran Scan
"I am the Strongest!"
Great Dwarf Armor
Mystic Vigor
Faithful Intervention

12 in scythe and mysticism

ive been vanqing with this with h/h with lots of success, its been a fun build to play. Depending on the area im in ill swap some of the PVE skills or perhaps 1 or 2 of the attack skills.

i usually dont bring a res but i bring res scrolls if things get real nasty
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Old Oct 15, 2008, 12:36 PM // 12:36   #5
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Agreed with Perfected Shadow above about the elites.

I would say:
Onslaught[E]
Attacker's Insight
Chilling Victory
Lyssa' Assault
Mystic Sweep
Dwayna's Touch
Aura of Holy Might
Faithful Intervention

11 Scythe, 10 Wind, 10 Mysticism
+1+1 scythe,+1 wind, +1 mysticism
Full survivor,1 vigor,1 vitae.


However taking Wounding Strike instead of Mystic Sweep and Mystic Vigor/Balthazar Rage instead of Onslaught would work much better imo.

Forgot: zealous/vampiric scythe of enchanting with +5e.

Last edited by Yasmine; Oct 15, 2008 at 01:10 PM // 13:10..
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Old Oct 15, 2008, 02:43 PM // 14:43   #6
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You could always play more of a utility role while still dealing damage, instead of playing a pure damage dealer. In fact, if you're not willing to play with Wounding, Reaper's, or Lyssa, I'm fairly certain that's the only other viable non-Orders role. So, why not try a Ebon Dust Aura build? You render melee useless, and can still deal decent damage. Go D/P, get yourself an Ebon Spear of Enchanting, and start experimenting with skills. I can tell you that you'll want:

Ebon Dust Aura
Heart of Fury
Aura of Holy Might
Resurrection Signet

Then, look through the Paragon skills and see which ones are cheap enough in terms of energy and adrenaline so that you can constantly spam them, and thus, keep blind on your enemies indefinitely.
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Old Oct 15, 2008, 02:50 PM // 14:50   #7
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Wounding Strike(sorry for using the elite you didnt really want,its just the best other then Avatar of Lyssa for pve,and since you said you like to look at your char i figure you would prefer WS over Lyssa if you had to use one of them.)
Mystic Sweep
Lyssa's Assault/victorious sweep
Heart of Fury
Asura Scan(at any rank)
I am Strongest(if your norn rank is above 5,if not use attackers insight or By Ural's Hammer here.)
Aura of Holy Might
full survivors insigs,sup vigor(or best you can afford/want to buy),minor scythe(or major if you want,no sups though since you dont have much self support) 3x vitea,or 2x vitea and a minor mystic.
Attribs 12+1+1 scythe 12+1 or if using the Attackers Insight variation,11+1 mystic,11+1+1 scythe and 6 wind.
Recomended scythe would be a zealous/15^50/20%enchant scythe.Also recomend keeping a staff with 20%enc and 20+energy for casting enchants in areas with energy denial.

Last edited by wind fire and ice; Oct 15, 2008 at 02:52 PM // 14:52..
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Old Oct 15, 2008, 03:08 PM // 15:08   #8
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Adding another vote with Perfected Shadow about the elites. I like the look of my dervish too, but I'm willing to deal with it to get the ridiculous effects of the avatars. Anyway. I'm making this up off the top of my head so feel free to point and laugh if it fails. I'm thinking of this in combination with your team's necro conditions as well.

D/Me
Scythe Mastery 12+1+1
Illusion Magic 9
Mysticism 9+1
Wind Prayers 3+1

Fevered Dreams [E]
Pious Assault
Crippling Sweep
Attacker's Insight
Heart of Fury
Mystic Corruption
Aura of Holy Might
Res Sig/some other attack like Mystic Sweep

Probably need a zealous scythe for this one.
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Old Oct 15, 2008, 03:46 PM // 15:46   #9
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wait, run this by me again. Am I correct in making the following statements?

1. you want to do damage
2. you want to be effective at doing damage
3. you want to do damage effectively as a dervish in a way that is best done by a dervish
4. you don't want to use scythe elites or avatars.....
5. you don't want to use builds other people use

You've really eliminated all builds by those criteria (multiple times). Dervishes are great at doing damage effectively, but the way they do that is with scythes and by getting big boosts from forms or scythe elites. There are other ways to use a dervish (things like Ebon Dust Aura with bows or spears, or AoLyssa dagger dervs, or all sorts of wacky caster builds), but with the exception of avatar-based builds, none of them will do it better than another profession. You can't use Vow of Strength with your necro build (I'm not sure how you're getting blind out of a N/Mo, but I assume you mean weakness) thanks to your party's conditions. Onslaught is usable by some builds, but not that great. So basically you've eliminated all dervish elites and then said you wanted to use a build that a dervish runs best. These things are incompatible.

I'm rather confident there isn't a build out there that will satisfy all of your requirements.

However, I do like Judge's Insight a lot, and it synergizes very well with a scythe. Add that to the conditions already existing in your build, and I'd be very tempted to use Wounding Strike. Couple that with Aura of Holy Might (fits your holy damage theme), Malicious Strike (fits your conditions + sundering theme), and Mystic Sweep (will go well with your enchantments needed to power Wounding Strike). Tag on Heart of Fury (yay efficient damage), and you're left with three slots to customize (really two as you should have a Res Sig). Iron Palm might be fun... KD is pretty sweet and your conditions would power it nicely. A shadow step might be fun -- this allows you to not tank but jump into a pack of aggro'd monsters for quick damage. Also an appropriate utility skill... disrupting dagger, a snare, or your favorite PvE skill would fit in here as well.

At any rate, you've gotten some ideas here, from both me and others, but I suggest you slightly rethink your plans a bit. What is important to you... doing something novel, doing something damage-efficient, or doing something best done by a dervish? You can get two of the three, but not all three in one build.

Last edited by CoonerTheRed; Oct 15, 2008 at 03:48 PM // 15:48..
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Old Oct 15, 2008, 04:27 PM // 16:27   #10
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Quote:
Originally Posted by CoonerTheRed View Post
At any rate, you've gotten some ideas here, from both me and others, but I suggest you slightly rethink your plans a bit. What is important to you... doing something novel, doing something damage-efficient, or doing something best done by a dervish? You can get two of the three, but not all three in one build.
Though you make some good points, I think I'm ultimately going to have to disagree with you. So long as he makes a build that emphasizes enchantments and their use, or wishes to bases his build primarily around skills that fall under the Mysticism attribute, then a Dervish will likely outperform any other class a Primary for said build thanks to energy granted by Mysticism. I think we're ultimately going to have to examine elite enchantments and determine which one would be best for his purposes. Though, I do agree he would better suited most likely with focusing on a utility role instead of a damage role if he doesn't want to utilize Wounding/Reaper's/Avatars.

Edit: Of course, we're talking about a ton of enchantments, if the energy gain from Mysticism is to out-do the energy gain from some other primary, such as Soul Reaping.
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Old Oct 15, 2008, 05:14 PM // 17:14   #11
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this is a diffrent way of saying help i need a build give me some ideas. and if i like it ill pay u 20k. honestly i woulnt even care if you would pay 20k thats really low cash.

i agree u rendered all effective common builds useless.matter of fact is after u keep ur word and actually pay that dude 20k for some build 2 days later u gonna think hmm wait this build isnt statisfying enough. its becoming boring.

i suggest u go for the pve skills from eotn for some heavy damage till it gets bored otherwise make a build urself.

and sand shards ftw ^^
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Old Oct 15, 2008, 05:35 PM // 17:35   #12
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Template for different kind of Dervish build (non-Scythe, non-Avatar, but a caster).

I feel the Dervish is potentially one of the most versatile proffessions in the game. 4 bip's of energy = caster. But some good armour enchantments and a big bad scyth to hit things with = melee fighter.

Here is a different kind of Dervish build. It is a caster build with good energy management. I added an example that deals nice damage and does some great party healing as well.

Equipment = a staff of any kind for the +10 energy. Insightfull head, enchantment wrap are nice bonusses.

Template :
[build name="Caster Heave template" prof=Dervish Myst=11+1]
[Arcane Zeal] [Aura of Thorns] [Faithful Intervention] [Watchful Intervention] [Sunspear rebirth Signet] [/build]

What does this build do ?

It revolves arround the Elite Arcane Zeal which will give you energy for casting spells if you have enchantments up. So we put 3 enchantments on our skill bar which are easy to maintain. Faithfull intervention (permanent) and watchfull intervention(60sec) are prime choices because they last long. The other one I took is Aura of thorns (30 sec) only 5 energy and fast casting. If you find another that lasts longer or casts faster, you might consider replacing it. Depending on which proffession you use other options might be availlable. (Like Illusion of Weakness f.e.)

Arcane zeal does count itself as well, so with those 4 enchantments up we get 4 energy back each time we cast a spell.

We are now in spell casters heaven :-).

And we have used only 1 attribute so far. In fact you only need 8 in mysticism for arcane zeal to get 4 energy back from 4 enchantments. I stayed at 12 because I didn't use all my attribute points anyway. And it does get me 4 energy back whenever one of my enchantments ends (normal mysticism behaviour.) just recast them immediattelly after they end, except for arcane zeal, which you actually want to keep up all the time.

Now We have 3 skill slots left (4 if we drop the res), and a lot of attribute points what can we do with that ?
Let's find a couple nice spammable 5 energy spells :-)

Example :
[build name="Necrosis Healing Spammer" prof=Dervish/Necromancer Wind=11+1+3 Myst=11+1]
[Parasitic Bond] [Necrosis] [Mystic Healing] [Arcane Zeal] [Aura of Thorns] [Faithful Intervention] [Watchful Intervention] [Sunspear rebirth Signet] [/build]

Necrosis will deal a lot of armour ignoring damage (80 for me at level 8 Sunspear) every 2 sec. You need the target to be hexed, so we take parasitic bond along. (cheap, fast recharge and lasts 20 sec.) Necrosis is linked to the SS track, so it doesn't need attributes, and parasitic bond doesn't need any attribute points in curses to do it's thing. You could bring barbs instead if you have physicals in the team, but your team setup didn't have that many and barbs takes lmonger to cast. There are plenty of other options (enfeebling blood could be good too, but has a longer rechange)

Mystic healing will heal 4 (1 for each enchantment) party members for 85 health at 15 wind prayers every 2 sec. It's not a directed heal (you cannot choose who te heal, but it will help out your healersanyway.

Necrosis and Mystic Healing fit very nicelly together. Spam away, don't forget to recast Arcane zeal when it expires.

Alternatives for the res sig :

Mystic Twister it will deal 125 damage to 4 (1 for each enchantment) foes in the area (at 15 wind as well) 12 sec recharge.

Imbue Health for a big targetted heal when needed. Replace Aura of Thorns with Demenoc flesh as enchantment then (more health = bigger heal) and put enough points in blood to make it last long enough.

Anyway, just offering an alternative.
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Old Oct 15, 2008, 06:30 PM // 18:30   #13
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Quote:
Originally Posted by CoonerTheRed View Post
wait, run this by me again. Am I correct in making the following statements?

1. you want to do damage
2. you want to be effective at doing damage
3. you want to do damage effectively as a dervish in a way that is best done by a dervish
4. you don't want to use scythe elites or avatars.....
5. you don't want to use builds other people use

You've really eliminated all builds by those criteria (multiple times).
this


Quote:
Originally Posted by Abnormai
We usually bring;
Two damage dealers [us]
N/mo Supportive BLOOD
Me/N Interr/Blood
N/mo Supportive BLIND CURSES [not physical support curse]
N/RT & Mo/me and/or RT/mo Hero healers
Optional; Smiters for hard hitting areas that are susceptible to HOLY damage.
ur only runnin 2 frontlines?
and teh rest support?


if both frontlines r dervs
one of them is gonna be wounding strike
and that will be teh more useful derv
and since u dun want to run woundin strike...ur pretty much gimping urself


and to those tellin to run vow of strength
u pretty much have to remove all conditions from ur team (including deep wound)
which is a bad idea


there really isnt many "effective" builds that match ur criteria...

but heres a fun one (cuz 1/2s attack skill spammage is fun):

[skull crack][eremite's attack][distracting strike][mystic sweep][distracting blow][asuran scan][by ural's hammer][aura of holy might]

preferably used wit an order of pain/dark fury nec support
(distracting blow deals no dmg in description...but still triggers order of pain)
(alternatively, u can use protector's strike for more dmg...but i prefer teh aoe interupt)

edit: forgot aura of holy might changes dmg to holy and wont trigger oop
so u can sub that in for [rush] or [heart of fury] or similar if u have an oop nec on ur team

Last edited by snaek; Oct 15, 2008 at 06:37 PM // 18:37..
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Old Oct 15, 2008, 07:33 PM // 19:33   #14
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[Eremite's Attack][Mystic Sweep][Wild Blow][Shove][A Touch of Guile][Attacker's Insight][Heart of Fury][Asuran Scan]/[Aura of Holy Might]

Scythe: 12+1+1
Mysticism: 11+1
Wind: 4
Tactics: 5

Heh.
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Old Oct 15, 2008, 07:36 PM // 19:36   #15
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Am i allowed to post in here..under 24 hours? [so used to trading forum]

Ok... well, i've seen others do it.

Some people are commenting on what i usually run, and what i want. Let me elaborate.

No, the two damage dealers aren't both dervishes.
The team build was concentrated around my assassin and my friend warrior. I have not played my dervish in EOTN HM/Dungeons yet. It was an example of what I liked to play.

We do more than enough damage, and more than enough to sustain the team, killing virtually anything & dropping in seconds.

This is about a dervish. I tried and arcane zeal healer and [caster] with a different secondary HOWEVER, it didnt work well & recasting arcane zeal & enchants every so many seconds (mostly arcane) was a pain. But if i go D/x AOE earth with arcane? who knows. I'll try. I have so far read interesting builds ; Necrosis is one of my favorite skills, but i've already made a wicked paragon build around it. So thats out.

Heart of fury, I believe, the I A S skill? I love IAS, but it doesnt last its full recharge, and the question to wether its worthy of a skill slot remains.

Yes, 20k isnt a lot, but people help people in here anyhow, and the cash is a bonus.


Although, at this point, i have certain builds that SOUND effecient to me and i will try them ALL - tonight.

Heres some that sounded potentially good so far;[listed by their ingame characters]

Robocop Cupcake - Just didn't know how to go about this, and will test
Ben Mcgee (RIP Bunghole) (this sounds interesting.. must test)
Lei Satori - Will try... not too sure, however [Necros dont use order of pain]


All of my heroes on all characters are DIFFERENT.

My dervish is trying something new.

I do want a good damage build, but i just dont want it to be the same old thing EVERYONE else is doing. I think thats possible?

I was so desperate i tried a fire ele derv last night. lol. That was funny......


So, im going to go test.

P.S. I like asuran scan, but i was going to add it anyhow, show me something a little different. I already abuse the $#%@#$ out of that with my sin. I would love to do damage as a different type of caster in the derv attribute but am not sure that there are enough skills to do it...

edit; Wounding strike might be the best thing i can find, i will test.. That closest to the build i end up with will remain the winner.

Last edited by Abnormai; Oct 15, 2008 at 07:43 PM // 19:43..
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Old Oct 15, 2008, 08:59 PM // 20:59   #16
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Quote:
Originally Posted by Abnormai View Post
What I don’t like;

• Forms(Avatars) I like to look at my character when I play.

• The two elite scythe attacks[wounding strike, reapers sweep] (Unless used in a way I might have never seen before)
this takes out every viable dervish build in the game. you shouldn't be using wind or earth prayers at all and those elites are crap anyways. be less picky and someone might be able to help you.
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Old Oct 15, 2008, 10:05 PM // 22:05   #17
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Quote:
Originally Posted by Abnormai
Things I’ve seen before. Don’t give me PVX builds, or common builds. I want unique, builds that make me think. I am not asking for a super build that impossible to create, or some secret hidden build, I want a build not many people have thought of using, or thought of it being useful.
They're not necessarilly "hidden" or "unique" if they are brought to you by the public.

Being this picky is just like asking for help and putting people who give you the help you need straight on ignore just for saying "This skill bar is good for X reasons" just because "it's on wiki".

Anyway, as a pissaround I like to run the following:

Wearying Strike
Signet of Malice
Eremites' Attack
Malicious Strike
Heart of Fury
Aura of Holy Might
Asuran Scan
-Insert whatever elite-

Last edited by Tyla; Oct 15, 2008 at 11:20 PM // 23:20..
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Old Oct 15, 2008, 11:16 PM // 23:16   #18
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Well I used to run this one build...

Ebon Dust Aura
Staggering Force
Armor of Sanctity
Heart of Fury
Mystic Sweep
Eremite's Attack
Farmer's Scythe
Mystic Regen/Wild Blow(just for the stance removal)/Aura of Holy Might


Don't remember reqs exactly but it went something like this:
Earth prayers---11
Mysticism---10
Scythe Mastery---10
Allegiance rank doesn't matter much, I only had 2 at the time...
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Old Oct 16, 2008, 04:16 PM // 16:16   #19
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Quote:
Originally Posted by TheDarkshineKnight View Post
Though you make some good points, I think I'm ultimately going to have to disagree with you. So long as he makes a build that emphasizes enchantments and their use, or wishes to bases his build primarily around skills that fall under the Mysticism attribute, then a Dervish will likely outperform any other class a Primary for said build thanks to energy granted by Mysticism. I think we're ultimately going to have to examine elite enchantments and determine which one would be best for his purposes. Though, I do agree he would better suited most likely with focusing on a utility role instead of a damage role if he doesn't want to utilize Wounding/Reaper's/Avatars.

Edit: Of course, we're talking about a ton of enchantments, if the energy gain from Mysticism is to out-do the energy gain from some other primary, such as Soul Reaping.
See, your edit is the key thing though. If we're not using scythe elites or avatars, the only builds left that depend upon mysticism are caster builds. I don't think there are any caster builds which are better-run by a dervish than by a necro or ellie. The only one I can come up with is orders-based builds, which are run best by a dervish because the enchants are coming off every five seconds, making for a nice energy factory to do other stuff as well. And that build is about support, not damage.
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Old Oct 16, 2008, 04:43 PM // 16:43   #20
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Originally Posted by CoonerTheRed View Post
See, your edit is the key thing though. If we're not using scythe elites or avatars, the only builds left that depend upon mysticism are caster builds. I don't think there are any caster builds which are better-run by a dervish than by a necro or ellie. The only one I can come up with is orders-based builds, which are run best by a dervish because the enchants are coming off every five seconds, making for a nice energy factory to do other stuff as well. And that build is about support, not damage.
and it is on wiki
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